Combo Extender = A move that continues a combo in order to deal with one more hit or to stun the opponent for another M1 chain.Combo Starter = A move that starts an M1 chain.
Damage over Time (DoT) = Damage, that's usually chip damage, that happens over a set of time.Examples would be: Spirit Bomb and Domain Expansion.Area of Effect (AoE) = A move that affects a given area.Multi-Hit = A move that hits multiple times, best used against counters like: Kyoka Suigestu and Frog.When you're falling down the ground all moves are disabled.The opponent will be stunned for 1 second.Slam Down = A move or last chain of a M1 (when you're holding space) that sends the opponent into the floor.Knockback = A move or the last chain of a M1 (when you're **NOT** holding space) that sends the opponent flying.Moves like this usually have a restriction in someway (e.g., you can't move or you can only hit 1 target). Hyper/Super Armor = A move that cannot be cancelled by getting damaged.Evasive = A move that can be used while in hit-stun.Counter = A move that punishes your opponent for attacking you.Defensive = A move that allows you to defend yourself from your opponent.Aggressive = A move that allows you to pressure the opponent.Guardbreak = A move that breaks your guard and causes you to be stunned for 1 second.M1 = Damage coming from the right mouse button.Continued abuse of our services will cause your IP address to be blocked indefinitely. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.